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GLM-5: from Vibe Coding to Agentic Engineering (Zhipu AI, 2026)

high confidence · updated 2026-07-26

Technical report for GLM-5, framed as a transition from vibe coding to agentic engineering. Adopts DSA to reduce training and inference cost while maintaining long-context fidelity, and introduces an asynchronous reinforcement-learning infrastructure that decouples generation from training, with novel asynchronous agent RL algorithms for learning from long-horizon interactions.

The technical report for GLM-5, successor to GLM-4.5.

The stated goal

GLM-5 is "designed to transition the paradigm of vibe coding to agentic engineering" — a shift from generating code interactively toward executing sustained engineering work autonomously. It builds on the ARC (agentic, reasoning, coding) capabilities of its predecessor.

Technical contributions

DSA is adopted "to significantly reduce training and inference costs while maintaining long-context fidelity" — the cost-per-capability improvement that underwrites the open-weight economics discussed at Inference Economics and Token Pricing.

Asynchronous RL infrastructure. The report describes "a new asynchronous reinforcement learning infrastructure that drastically improves post-training efficiency by decoupling generation from training." In synchronous RL, the training loop waits on rollout generation; decoupling them removes that bottleneck, which matters disproportionately for long-horizon agentic tasks where individual rollouts are slow.

Asynchronous agent RL algorithms. Beyond the infrastructure, the report proposes "novel asynchronous agent RL algorithms that further improve RL quality, enabling the model to learn from complex, long-horizon interactions more" effectively — the algorithmic counterpart to the infrastructure change, aimed at the same long-horizon target.

Together these are the training-side answer to the capability gap that Mowshowitz and UK AISI both locate in long-horizon rather than narrow tasks.

Reported results

Evaluation results the document states for which there is no separate benchmark page; results on benchmarks that have a page are recorded there and cite this page. Scores and settings are as printed in the document.

EvaluationModelScoreSettingSection
IMO-AnswerBenchGLM-582.5%max generation length 131,072 tokens, temperature 1.0, top_p 0.95; developer-reported6.1 (Table 7); B.2
IMO-AnswerBenchGLM-4.782.0%max generation length 131,072 tokens, temperature 1.0, top_p 0.95; developer-reported6.1 (Table 7); B.2
IMO-AnswerBenchDeepSeek-V3.278.3%max generation length 131,072 tokens, temperature 1.0, top_p 0.95; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.1 (Table 7); B.2
IMO-AnswerBenchKimi K2.581.8%max generation length 131,072 tokens, temperature 1.0, top_p 0.95; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.1 (Table 7); B.2
IMO-AnswerBenchClaude Opus 4.578.5%max generation length 131,072 tokens, temperature 1.0, top_p 0.95; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.1 (Table 7); B.2
IMO-AnswerBenchGemini 3 Pro83.3%max generation length 131,072 tokens, temperature 1.0, top_p 0.95; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.1 (Table 7); B.2
IMO-AnswerBenchGPT-5.2 (xhigh)86.3%max generation length 131,072 tokens, temperature 1.0, top_p 0.95; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.1 (Table 7); B.2
LongBench v2GLM-564.5%setting not stated beyond the general reasoning configuration; developer-reported6.1 (Table 7); B.2
LongBench v2GLM-4.759.1%setting not stated beyond the general reasoning configuration; developer-reported6.1 (Table 7); B.2
LongBench v2DeepSeek-V3.259.8%setting not stated beyond the general reasoning configuration; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.1 (Table 7); B.2
LongBench v2Kimi K2.561.0%setting not stated beyond the general reasoning configuration; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.1 (Table 7); B.2
LongBench v2Claude Opus 4.564.4%setting not stated beyond the general reasoning configuration; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.1 (Table 7); B.2
LongBench v2Gemini 3 Pro68.2%setting not stated beyond the general reasoning configuration; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.1 (Table 7); B.2
LongBench v2GPT-5.2 (xhigh)59.8%setting not stated beyond the general reasoning configuration; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.1 (Table 7); B.2
BrowseComp-ZHGLM-572.7%setting not stated; developer-reported6.1 (Table 7); B.2
BrowseComp-ZHGLM-4.766.6%setting not stated; developer-reported6.1 (Table 7); B.2
BrowseComp-ZHDeepSeek-V3.265.0%setting not stated; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.1 (Table 7); B.2
BrowseComp-ZHKimi K2.562.3%setting not stated; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.1 (Table 7); B.2
BrowseComp-ZHClaude Opus 4.562.4%setting not stated; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.1 (Table 7); B.2
BrowseComp-ZHGemini 3 Pro66.8%setting not stated; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.1 (Table 7); B.2
BrowseComp-ZHGPT-5.2 (xhigh)76.1%setting not stated; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.1 (Table 7); B.2
Tool-DecathlonGLM-539.2%setting not stated; developer-reported6.1 (Table 7); B.2
Tool-DecathlonGLM-4.723.8%setting not stated; developer-reported6.1 (Table 7); B.2
Tool-DecathlonDeepSeek-V3.235.2%setting not stated; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.1 (Table 7); B.2
Tool-DecathlonKimi K2.527.8%setting not stated; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.1 (Table 7); B.2
Tool-DecathlonClaude Opus 4.543.5%setting not stated; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.1 (Table 7); B.2
Tool-DecathlonGemini 3 Pro36.4%setting not stated; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.1 (Table 7); B.2
Tool-DecathlonGPT-5.2 (xhigh)46.3%setting not stated; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.1 (Table 7); B.2
CC-Bench-V2 Frontend — HTML ISRGLM-538.9%Instance Success Rate; internal CC-Bench-V2 frontend; Agent-as-a-Judge (Claude Code with Claude Sonnet 4.5 and Playwright MCP) over built projects; developer-reported6.2 (Table 8)
CC-Bench-V2 Frontend — HTML ISRGLM-4.735.4%Instance Success Rate; internal CC-Bench-V2 frontend; Agent-as-a-Judge (Claude Code with Claude Sonnet 4.5 and Playwright MCP) over built projects; developer-reported6.2 (Table 8)
CC-Bench-V2 Frontend — HTML ISRClaude Opus 4.552.2%Instance Success Rate; internal CC-Bench-V2 frontend; Agent-as-a-Judge (Claude Code with Claude Sonnet 4.5 and Playwright MCP) over built projects; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.2 (Table 8)
CC-Bench-V2 Frontend — HTML CSRGLM-576.3%Check-item Success Rate; internal CC-Bench-V2 frontend; Agent-as-a-Judge (Claude Code with Claude Sonnet 4.5 and Playwright MCP) over built projects; developer-reported6.2 (Table 8)
CC-Bench-V2 Frontend — HTML CSRGLM-4.764.9%Check-item Success Rate; internal CC-Bench-V2 frontend; Agent-as-a-Judge (Claude Code with Claude Sonnet 4.5 and Playwright MCP) over built projects; developer-reported6.2 (Table 8)
CC-Bench-V2 Frontend — HTML CSRClaude Opus 4.582.2%Check-item Success Rate; internal CC-Bench-V2 frontend; Agent-as-a-Judge (Claude Code with Claude Sonnet 4.5 and Playwright MCP) over built projects; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.2 (Table 8)
CC-Bench-V2 Frontend — React ISRGLM-534.6%Instance Success Rate; internal CC-Bench-V2 frontend; Agent-as-a-Judge (Claude Code with Claude Sonnet 4.5 and Playwright MCP) over built projects; developer-reported6.2 (Table 8)
CC-Bench-V2 Frontend — React ISRGLM-4.717.2%Instance Success Rate; internal CC-Bench-V2 frontend; Agent-as-a-Judge (Claude Code with Claude Sonnet 4.5 and Playwright MCP) over built projects; developer-reported6.2 (Table 8)
CC-Bench-V2 Frontend — React ISRClaude Opus 4.539.7%Instance Success Rate; internal CC-Bench-V2 frontend; Agent-as-a-Judge (Claude Code with Claude Sonnet 4.5 and Playwright MCP) over built projects; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.2 (Table 8)
CC-Bench-V2 Frontend — React CSRGLM-571.0%Check-item Success Rate; internal CC-Bench-V2 frontend; Agent-as-a-Judge (Claude Code with Claude Sonnet 4.5 and Playwright MCP) over built projects; developer-reported6.2 (Table 8)
CC-Bench-V2 Frontend — React CSRGLM-4.749.4%Check-item Success Rate; internal CC-Bench-V2 frontend; Agent-as-a-Judge (Claude Code with Claude Sonnet 4.5 and Playwright MCP) over built projects; developer-reported6.2 (Table 8)
CC-Bench-V2 Frontend — React CSRClaude Opus 4.570.7%Check-item Success Rate; internal CC-Bench-V2 frontend; Agent-as-a-Judge (Claude Code with Claude Sonnet 4.5 and Playwright MCP) over built projects; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.2 (Table 8)
CC-Bench-V2 Frontend — Vue ISRGLM-532.7%Instance Success Rate; internal CC-Bench-V2 frontend; Agent-as-a-Judge (Claude Code with Claude Sonnet 4.5 and Playwright MCP) over built projects; developer-reported6.2 (Table 8)
CC-Bench-V2 Frontend — Vue ISRGLM-4.724.5%Instance Success Rate; internal CC-Bench-V2 frontend; Agent-as-a-Judge (Claude Code with Claude Sonnet 4.5 and Playwright MCP) over built projects; developer-reported6.2 (Table 8)
CC-Bench-V2 Frontend — Vue ISRClaude Opus 4.546.9%Instance Success Rate; internal CC-Bench-V2 frontend; Agent-as-a-Judge (Claude Code with Claude Sonnet 4.5 and Playwright MCP) over built projects; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.2 (Table 8)
CC-Bench-V2 Frontend — Vue CSRGLM-577.1%Check-item Success Rate; internal CC-Bench-V2 frontend; Agent-as-a-Judge (Claude Code with Claude Sonnet 4.5 and Playwright MCP) over built projects; developer-reported6.2 (Table 8)
CC-Bench-V2 Frontend — Vue CSRGLM-4.753.8%Check-item Success Rate; internal CC-Bench-V2 frontend; Agent-as-a-Judge (Claude Code with Claude Sonnet 4.5 and Playwright MCP) over built projects; developer-reported6.2 (Table 8)
CC-Bench-V2 Frontend — Vue CSRClaude Opus 4.574.3%Check-item Success Rate; internal CC-Bench-V2 frontend; Agent-as-a-Judge (Claude Code with Claude Sonnet 4.5 and Playwright MCP) over built projects; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.2 (Table 8)
CC-Bench-V2 Frontend Build — React BSRGLM-5100%Build Success Rate (share of generated projects that initialize and run); internal CC-Bench-V2; developer-reported6.2 (Table 8)
CC-Bench-V2 Frontend Build — React BSRGLM-4.765.0%Build Success Rate (share of generated projects that initialize and run); internal CC-Bench-V2; developer-reported6.2 (Table 8)
CC-Bench-V2 Frontend Build — React BSRClaude Opus 4.595.0%Build Success Rate (share of generated projects that initialize and run); internal CC-Bench-V2; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.2 (Table 8)
CC-Bench-V2 Frontend Build — Vue BSRGLM-5100%Build Success Rate (share of generated projects that initialize and run); internal CC-Bench-V2; developer-reported6.2 (Table 8)
CC-Bench-V2 Frontend Build — Vue BSRGLM-4.770.0%Build Success Rate (share of generated projects that initialize and run); internal CC-Bench-V2; developer-reported6.2 (Table 8)
CC-Bench-V2 Frontend Build — Vue BSRClaude Opus 4.5100%Build Success Rate (share of generated projects that initialize and run); internal CC-Bench-V2; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.2 (Table 8)
CC-Bench-V2 Frontend Build — Svelte BSRGLM-5100%Build Success Rate (share of generated projects that initialize and run); internal CC-Bench-V2; developer-reported6.2 (Table 8)
CC-Bench-V2 Frontend Build — Svelte BSRGLM-4.760.0%Build Success Rate (share of generated projects that initialize and run); internal CC-Bench-V2; developer-reported6.2 (Table 8)
CC-Bench-V2 Frontend Build — Svelte BSRClaude Opus 4.590.0%Build Success Rate (share of generated projects that initialize and run); internal CC-Bench-V2; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.2 (Table 8)
CC-Bench-V2 Frontend Build — Next.js BSRGLM-595.0%Build Success Rate (share of generated projects that initialize and run); internal CC-Bench-V2; developer-reported6.2 (Table 8)
CC-Bench-V2 Frontend Build — Next.js BSRGLM-4.770.0%Build Success Rate (share of generated projects that initialize and run); internal CC-Bench-V2; developer-reported6.2 (Table 8)
CC-Bench-V2 Frontend Build — Next.js BSRClaude Opus 4.580.0%Build Success Rate (share of generated projects that initialize and run); internal CC-Bench-V2; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.2 (Table 8)
CC-Bench-V2 Frontend Build — Overall BSRGLM-598.0%overall Build Success Rate stated in text; developer-reported6.2.1
CC-Bench-V2 Backend Engineering — Pass@1GLM-525.8%85 tasks in six languages; task solved only if all human-written unit tests pass; internal CC-Bench-V2; developer-reported6.2 (Table 8); 6.2.2
CC-Bench-V2 Backend Engineering — Pass@1GLM-4.719.6%85 tasks in six languages; task solved only if all human-written unit tests pass; internal CC-Bench-V2; developer-reported6.2 (Table 8); 6.2.2
CC-Bench-V2 Backend Engineering — Pass@1Claude Opus 4.526.9%85 tasks in six languages; task solved only if all human-written unit tests pass; internal CC-Bench-V2; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.2 (Table 8); 6.2.2
CC-Bench-V2 Long-horizon: Repo Exploration — Pass@1GLM-565.6%pass@1 averaged over three runs; solved if the agent reads the target file; internal CC-Bench-V2; developer-reported6.2 (Table 8); 6.2.3
CC-Bench-V2 Long-horizon: Repo Exploration — Pass@1GLM-4.747.8%pass@1 averaged over three runs; solved if the agent reads the target file; internal CC-Bench-V2; developer-reported6.2 (Table 8); 6.2.3
CC-Bench-V2 Long-horizon: Repo Exploration — Pass@1Claude Opus 4.564.5%pass@1 averaged over three runs; solved if the agent reads the target file; internal CC-Bench-V2; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.2 (Table 8); 6.2.3
CC-Bench-V2 Long-horizon: Chained Tasks — Pass@1GLM-552.3%pass@1 on individual tasks within multi-step task chains mined from merged pull requests; internal CC-Bench-V2; developer-reported6.2 (Table 8); 6.2.3
CC-Bench-V2 Long-horizon: Chained Tasks — Pass@1GLM-4.743.0%pass@1 on individual tasks within multi-step task chains mined from merged pull requests; internal CC-Bench-V2; developer-reported6.2 (Table 8); 6.2.3
CC-Bench-V2 Long-horizon: Chained Tasks — Pass@1Claude Opus 4.561.6%pass@1 on individual tasks within multi-step task chains mined from merged pull requests; internal CC-Bench-V2; reported by Zhipu AI / Z.ai in the GLM-5 technical report6.2 (Table 8); 6.2.3
SWE-rebench — January 2026, resolved rateClaude Opus 4.652.9%resolved rate, SEM ±1.06%; SWE-rebench January 2026 window; official SWE-rebench leaderboard figures reproduced by Z.ai in the GLM-5 technical report6.2.4 (Table 9)
SWE-rebench — January 2026, pass@5Claude Opus 4.670.8%pass@5; SWE-rebench January 2026 window; official SWE-rebench leaderboard figures reproduced by Z.ai in the GLM-5 technical report6.2.4 (Table 9)
SWE-rebench — January 2026, resolved rateGPT-5.2 (xhigh)51.7%resolved rate, SEM ±1.21%; SWE-rebench January 2026 window; official SWE-rebench leaderboard figures reproduced by Z.ai in the GLM-5 technical report6.2.4 (Table 9)
SWE-rebench — January 2026, pass@5GPT-5.2 (xhigh)58.3%pass@5; SWE-rebench January 2026 window; official SWE-rebench leaderboard figures reproduced by Z.ai in the GLM-5 technical report6.2.4 (Table 9)
SWE-rebench — January 2026, resolved rateClaude Sonnet 4.547.1%resolved rate, SEM ±1.69%; SWE-rebench January 2026 window; official SWE-rebench leaderboard figures reproduced by Z.ai in the GLM-5 technical report6.2.4 (Table 9)
SWE-rebench — January 2026, pass@5Claude Sonnet 4.560.4%pass@5; SWE-rebench January 2026 window; official SWE-rebench leaderboard figures reproduced by Z.ai in the GLM-5 technical report6.2.4 (Table 9)
SWE-rebench — January 2026, resolved rateGemini 3 Pro46.7%resolved rate, SEM ±2.04%; SWE-rebench January 2026 window; official SWE-rebench leaderboard figures reproduced by Z.ai in the GLM-5 technical report6.2.4 (Table 9)
SWE-rebench — January 2026, pass@5Gemini 3 Pro58.3%pass@5; SWE-rebench January 2026 window; official SWE-rebench leaderboard figures reproduced by Z.ai in the GLM-5 technical report6.2.4 (Table 9)
SWE-rebench — January 2026, resolved rateClaude Opus 4.543.8%resolved rate, SEM ±0.93%; SWE-rebench January 2026 window; official SWE-rebench leaderboard figures reproduced by Z.ai in the GLM-5 technical report6.2.4 (Table 9)
SWE-rebench — January 2026, pass@5Claude Opus 4.558.3%pass@5; SWE-rebench January 2026 window; official SWE-rebench leaderboard figures reproduced by Z.ai in the GLM-5 technical report6.2.4 (Table 9)
SWE-rebench — January 2026, resolved rateGLM-542.1%resolved rate, SEM ±1.21%; SWE-rebench January 2026 window; official SWE-rebench leaderboard figures reproduced by Z.ai in the GLM-5 technical report6.2.4 (Table 9)
SWE-rebench — January 2026, pass@5GLM-550.0%pass@5; SWE-rebench January 2026 window; official SWE-rebench leaderboard figures reproduced by Z.ai in the GLM-5 technical report6.2.4 (Table 9)
SWE-rebench — January 2026, resolved rateGLM-4.741.3%resolved rate, SEM ±2.12%; SWE-rebench January 2026 window; official SWE-rebench leaderboard figures reproduced by Z.ai in the GLM-5 technical report6.2.4 (Table 9)
SWE-rebench — January 2026, pass@5GLM-4.756.3%pass@5; SWE-rebench January 2026 window; official SWE-rebench leaderboard figures reproduced by Z.ai in the GLM-5 technical report6.2.4 (Table 9)
SWE-rebench — January 2026, resolved rateKimi K2.537.9%resolved rate, SEM ±1.21%; SWE-rebench January 2026 window; official SWE-rebench leaderboard figures reproduced by Z.ai in the GLM-5 technical report6.2.4 (Table 9)
SWE-rebench — January 2026, pass@5Kimi K2.550.0%pass@5; SWE-rebench January 2026 window; official SWE-rebench leaderboard figures reproduced by Z.ai in the GLM-5 technical report6.2.4 (Table 9)
BBHDeepSeek-V3 (base)88.4%base model; EM; number of shots not stated; reported by Zhipu AI / Z.ai in the GLM-5 technical reportB.1 (Table 11)
BBHKimi K2 (base)88.7%base model; EM; number of shots not stated; reported by Zhipu AI / Z.ai in the GLM-5 technical reportB.1 (Table 11)
BBHGLM-4.5 (base)86.2%base model; EM; number of shots not stated; developer-reportedB.1 (Table 11)
BBHGLM-5 (base)87.4%base model; EM; number of shots not stated; developer-reportedB.1 (Table 11)
HellaSwagDeepSeek-V3 (base)88.9%base model; EM; number of shots not stated; reported by Zhipu AI / Z.ai in the GLM-5 technical reportB.1 (Table 11)
HellaSwagKimi K2 (base)94.6%base model; EM; number of shots not stated; reported by Zhipu AI / Z.ai in the GLM-5 technical reportB.1 (Table 11)
HellaSwagGLM-4.5 (base)87.1%base model; EM; number of shots not stated; developer-reportedB.1 (Table 11)
HellaSwagGLM-5 (base)88.1%base model; EM; number of shots not stated; developer-reportedB.1 (Table 11)
PIQADeepSeek-V3 (base)84.7%base model; EM; number of shots not stated; reported by Zhipu AI / Z.ai in the GLM-5 technical reportB.1 (Table 11)
PIQAGLM-4.5 (base)85.3%base model; EM; number of shots not stated; developer-reportedB.1 (Table 11)
PIQAGLM-5 (base)84.6%base model; EM; number of shots not stated; developer-reportedB.1 (Table 11)
TriviaQADeepSeek-V3 (base)82.9%base model; EM; number of shots not stated; reported by Zhipu AI / Z.ai in the GLM-5 technical reportB.1 (Table 11)
TriviaQAKimi K2 (base)85.1%base model; EM; number of shots not stated; reported by Zhipu AI / Z.ai in the GLM-5 technical reportB.1 (Table 11)
TriviaQAGLM-4.5 (base)80.0%base model; EM; number of shots not stated; developer-reportedB.1 (Table 11)
TriviaQAGLM-5 (base)80.9%base model; EM; number of shots not stated; developer-reportedB.1 (Table 11)
EvalPlusDeepSeek-V3 (base)65.6%base model; Pass@1; number of shots not stated; reported by Zhipu AI / Z.ai in the GLM-5 technical reportB.1 (Table 11)
EvalPlusKimi K2 (base)80.3%base model; Pass@1; number of shots not stated; reported by Zhipu AI / Z.ai in the GLM-5 technical reportB.1 (Table 11)
EvalPlusGLM-4.5 (base)78.1%base model; Pass@1; number of shots not stated; developer-reportedB.1 (Table 11)
EvalPlusGLM-5 (base)87.0%base model; Pass@1; number of shots not stated; developer-reportedB.1 (Table 11)
LiveCodeBench-BaseDeepSeek-V3 (base)24.6%base model; Pass@1; number of shots not stated; reported by Zhipu AI / Z.ai in the GLM-5 technical reportB.1 (Table 11)
LiveCodeBench-BaseKimi K2 (base)26.3%base model; Pass@1; number of shots not stated; reported by Zhipu AI / Z.ai in the GLM-5 technical reportB.1 (Table 11)
LiveCodeBench-BaseGLM-4.5 (base)28.1%base model; Pass@1; number of shots not stated; developer-reportedB.1 (Table 11)
LiveCodeBench-BaseGLM-5 (base)34.4%base model; Pass@1; number of shots not stated; developer-reportedB.1 (Table 11)
CLUEWSCDeepSeek-V3 (base)82.7%base model; EM; number of shots not stated; reported by Zhipu AI / Z.ai in the GLM-5 technical reportB.1 (Table 11)
CLUEWSCGLM-4.5 (base)83.5%base model; EM; number of shots not stated; developer-reportedB.1 (Table 11)
CLUEWSCGLM-5 (base)84.2%base model; EM; number of shots not stated; developer-reportedB.1 (Table 11)
C-EvalDeepSeek-V3 (base)90.1%base model; EM; number of shots not stated; reported by Zhipu AI / Z.ai in the GLM-5 technical reportB.1 (Table 11)
C-EvalKimi K2 (base)92.5%base model; EM; number of shots not stated; reported by Zhipu AI / Z.ai in the GLM-5 technical reportB.1 (Table 11)
C-EvalGLM-4.5 (base)86.9%base model; EM; number of shots not stated; developer-reportedB.1 (Table 11)
C-EvalGLM-5 (base)88.8%base model; EM; number of shots not stated; developer-reportedB.1 (Table 11)
C3DeepSeek-V3 (base)78.6%base model; EM; number of shots not stated; reported by Zhipu AI / Z.ai in the GLM-5 technical reportB.1 (Table 11)
C3GLM-4.5 (base)83.1%base model; EM; number of shots not stated; developer-reportedB.1 (Table 11)
C3GLM-5 (base)80.3%base model; EM; number of shots not stated; developer-reportedB.1 (Table 11)
Chinese-SimpleQADeepSeek-V3 (base)72.1%base model; EM; number of shots not stated; reported by Zhipu AI / Z.ai in the GLM-5 technical reportB.1 (Table 11)
Chinese-SimpleQAKimi K2 (base)77.6%base model; EM; number of shots not stated; reported by Zhipu AI / Z.ai in the GLM-5 technical reportB.1 (Table 11)
Chinese-SimpleQAGLM-4.5 (base)70.1%base model; EM; number of shots not stated; developer-reportedB.1 (Table 11)
Chinese-SimpleQAGLM-5 (base)74.6%base model; EM; number of shots not stated; developer-reportedB.1 (Table 11)

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